Sunday, February 3, 2013

DMC Devil May Cry Review

 DMC Devil May Cry is not a sequel to ”Devil May Cry 4”, as you may think, but a reboot to the series.
The major change is that Dante looks different than before, and, overall, the game is easier than its predecessors, while offering a decent challenge through the ”Hell and Hell” difficulty, in which enemies take the usual amount of hits to kill, while you die from one single hit.
The plot is captivating, taking players through a journey to save Limbo City from the demon that enslaved mankind, Mundus. Dante is a Nephilim, a being half Angel half Demon, and he has the ability to travel in and out of Limbo (as in the ”edge of Hell” Limbo). He is aided by his brother, Vergil, and a human, Kat, who is also a witch. The levels are creative and well-designed, taking players through a lot of weird places, such as a virtual reality newsroom, where you have to fight the hardest boss in the whole game, which, surprisingly, is not the final boss.
The fighting mechanics are amazing, and some of the fighting attacks double as ways to move around the map. During the game, you receive multiple weapons and powers which you can upgrade from the main menu or from certain areas in the level. To gain upgrades you need to "fight with style" (you will be awarded style points from F to SSS, which means Sensational) and gain combos. There are also collectables during levels, like lost souls, which you have to free, or like keys that opens doors which lead to challenges. These collectables are extremely hard to find, and some of the secret missions unlocked are extremely hard. They can be timed movement challenges or fighting challenges. You can also buy items such as Gold Skulls, which allow you to continue from the same place and time that you were in when you died instead of taking you back to the last checkpoint.
The game doesn't feature any multiplayer types, but  you can upload your high scores online. This makes its replay value very low, considering that the only reason you'd want to replay the game once you beat it is to try the harder difficulties. Otherwise, every time you play the story and mechanics are the same.
The most important improvemente over the previous versions, at least on the PC, is the fact that you can now use the mouse to fight and to move the camera around.
The music is also great. There's no greater experience than to listen to metal while hacking and slashing hordes of demons.
To conclude, in my opinion, this game does its job really well, and even though Devil May Cry didn't really need a reboot, we have it and, let's admit, it's really good.