Saturday, November 20, 2010

Harry Potter and The Deathly Hallows Part 1 Videogame



Platform: PC
Release date: November 19th, 2010
Leaked on the internet: November 16th, 2010
Finished by me: November 20th, 2010
Type: Third Person Action

So, let's talk of Harry Potter and The Deathly Hallows Part 1, the game. First of all, I am disappointed at EA GAMES' light approach over this project. They decided to make a WAND SHOOTER. You heard well, A WAND SHOOTER! People started calling it Call of Potter: Modern Wandfare on the internet and with good reason!
The story is poorly treated. I could see short cutscenes now and then, but they're not very relevant. It's just bits of talking part they had to use so that the level transition would make sense. It's kinda like in Harry Potter and The Goblet of Fire, in which they weren't focused on the actual story of the game and the whole point was to get past a few stupid levels. Of course, the levels consist of a few things that happen in the book, but never mind that, as the movie was bad as well (Mike Newell probably made it that bad because he wasn't allowed to split it in two parts like David Yates did with part 7).
Now back to The Deathly Hallows. The story, as I was saying is not treated as it should have been. But then again, if you want to see the story, watch the damn movie. We don't care about the story, we just want to sell our game. And since shooters sell... well... here's our product!
The gameplay... well.. three words about it. Harry Potter shooter. That's all. I hate it. I mean, a few shooting scenes were indeed needed in the game, but making the whole thing a shooter.. that's something else. It may have made a few fans happy but it didn't manage to please me. Sorry. Also.. a few serious spells that don't take as much time as enemies need to kill you to perform would have been better. I mean, Expelliarmus was nearly impossible to cast without taking damage first. Had to use Stupefy or Impedimenta. The exploding spell, Confringo, sucks as well, because you need a certain distance from the target or you'll hit yourself as well. It's not that this game has a health bar that decreases (many shooting games don't anymore and use the same feature as this one), but I hate taking damage. It makes me look like your ordinary gamer. And that clearly hurts my ego. So how do you die if there's no life bar? Easy. The screen turns black and white and you fall to the ground. So make sure you go into hiding whenever the colors start fading.
The music is great, suitable for a shooting game at least. And maybe suitable for Harry Potter as well.
Graphics.. well, I had the same problem as I've had with Harry Potter 4 before. The maximum resolution they allowed me to play at is 1024x768 even though I use 1028x1024 and my PC supports even 1920x1080. It's stupid, but anyway. Despite the resolution, the graphics are quite decent.
Thanks to the inconsistent story, the game is quite short and it ends when Dobby the house elf dies.


Story: 7/10 (just because it's Harry Potter, but the story was badly exploited).
Graphics: 8/10 (because I can't change resolution)
Gameplay: 5/10 (totally not Harry Potter except for a few parts)
Soundtrack: 9/10 (saves this game from total shame)

Final score: 7,2/10

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